Transactions on Edutainment IX

Transactions on Edutainment IX

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This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. This issue contains a special section on serious games with 8 outstanding contributions from the VS-Games 2011 conference; furthermore, there are 13 regular papers. These contributions clearly demonstrate the use of serious games and virtual worlds for edutainment applications and form a basis for further exploration and new ideas.Real-Time Rendering Framework in the Virtual Home Design System Pengyu Zhu1, Mingmin Zhang1, and Zhigeng Pan2, aˆ— ... Distinct from the traditional design systems such as AutoCAD, 3ds Max which not only require the users to have aanbsp;...

Title:Transactions on Edutainment IX
Author: Zhigeng Pan, Adrian David Cheok, Wolfgang Mueller, Fotis Liarokapis
Publisher:Springer - 2013-03-02


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